//
//  TableViewController.swift
//  AppDemo
//
//  Created by dn-56 on 2023/11/8.
//

import UIKit

class TableViewController: UITableViewController {
    var action: ((String) -> Void)?
    lazy var listData: [String] = {
        return ["t1.mov","t2.mov","t3.mov","t4.mp4","b1.mp4","b2.mp4","b3.mp4","b4.mp4","b5.mp4"]
    }()
    override func viewDidLoad() {
        super.viewDidLoad()
        self.tableView.reloadData()
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 1
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return self.listData.count
    }
    
    override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
        return 56
    }
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let iednty = "cell"
        var cell = tableView.dequeueReusableCell(withIdentifier: iednty)
        if cell == nil{
            cell = UITableViewCell.init(style: .default, reuseIdentifier: iednty)
        }
        cell?.textLabel?.text = self.listData[indexPath.row]
        return cell!
    }
    override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        tableView.deselectRow(at: indexPath, animated: true)
        self.dismiss(animated: true)
        if let action{
            action(self.listData[indexPath.row])
        }
    }


    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destination.
        // Pass the selected object to the new view controller.
    }
    */

}
